Author Topic: Whip improvements, and the introduction of more?  (Read 94 times)

Vildhjarta

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Whip improvements, and the introduction of more?
« on: August 22, 2012, 12:33:34 am »
This is my suggestion...

Lightning whip: This whip is fine, keep it the way it is.

Bloodlust whip: This whip is fine, keep it the way it is.

Icy whip: The special for this whip is nothing compared to the other whips. It only freezes for a mere 5 seconds, and is not very useful in a pk situation compared to other whips. My suggestion is that you increase the strength bonus by 3 or 4 and make it freeze for 15 seconds.

Now for the introduction of more whips...

Poison whip: This whip would have a 30% chance to hit for a melee damage hit and a poison damage hit. This poison would be as powerful, or more powerful than (p++). The strength bonus would be in between the Bloodlust and Icy whip's bonus.

Power whip: This whip would basically be the opposite of a Lightning whip. It would hit one tick slower than a normal whip (longsword speed) and have a heightened strength bonus, higher than the Icy whip's bonus. It would have a 30% chance to hit for 10% more damage.

Holy whip: This whip would have a 30% chance to restore prayer, like the Bloodlust whip restores hitpoints. This whip would have the same stats as the Bloodlust whip.

Actual special attacks..?

Maybe you can add ACTUAL special attacks triggered by using your special attack bar for the whips, alongside having the 30% effects?

All these specials would use 100% of your special attack bar.

Lightning whip: An attack that hits three times with all three combat styles, only with 50% less damage each hit.

Bloodlust whip: An attack that is 25% more accurate that heals double your hit.

Icy whip: An ice burst followed by an ice barrage. (Magic-based double hit)

Poison whip: 10 consecutive hits of poison in 10 seconds.

Power whip: 25% chance of hitting your max hit, otherwise it hits 25% of your max hit.

Holy whip: Reduces your opponent's prayer to zero and then hits for 25% more damage.
« Last Edit: August 22, 2012, 03:21:05 am by Vildhjarta »

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charlie

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Re: Whip improvements, and the introduction of more?
« Reply #1 on: August 22, 2012, 01:21:07 am »
agree with the suggestions for icy does need improving. the power whip also sounds like a realy good idea. poison whip could work if it hit like 15 with its poison. however i think that the holy whip sounds abit useless for pvping atleast maybe that could have a speacil attack like lightning does aswell but have a slower speed but the same str bonus as lightning

Vildhjarta

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Re: Whip improvements, and the introduction of more?
« Reply #2 on: August 22, 2012, 02:13:07 am »
I added more stuff, check it out.

charlie

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Re: Whip improvements, and the introduction of more?
« Reply #3 on: August 22, 2012, 02:34:17 am »
like the speacil for holy the others might be abit hard to implement and poison whip seems bit unneeded like you wouldnt bother getting it if a diffrent npc than abbys dropped

Vildhjarta

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Re: Whip improvements, and the introduction of more?
« Reply #4 on: August 22, 2012, 03:19:12 am »
Nah, the specials actually shouldn't be hard to code at all. Most of the formulas from the other existing special attacks could be tweaked to match these descriptions.

David

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Re: Whip improvements, and the introduction of more?
« Reply #5 on: August 22, 2012, 03:23:16 am »
Icy whip is good when in wild, because every time it hits it freezes your opponent for 5 seconds.

I like the new ideas, I will give it some thought.

Vildhjarta

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Re: Whip improvements, and the introduction of more?
« Reply #6 on: August 22, 2012, 03:35:13 am »
Icy whip is good when in wild, because every time it hits it freezes your opponent for 5 seconds.

I like the new ideas, I will give it some thought.

Alright, awesome!

josimc

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Re: Whip improvements, and the introduction of more?
« Reply #7 on: August 22, 2012, 03:35:57 am »
These are good ideas!  I vouch for them all!

Vildhjarta

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Re: Whip improvements, and the introduction of more?
« Reply #8 on: August 22, 2012, 03:38:11 am »
These are good ideas!  I vouch for them all!

Glad that you found them to be good ideas!

Zer0

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Re: Whip improvements, and the introduction of more?
« Reply #9 on: August 22, 2012, 04:49:45 am »
I think the holy whip should only be added